Millindemalion

Level 13
Creature· feySmallRemaster
AC
33
HP
275
Speed
30 ft.
Perception
+23
Fort
+20
Ref
+27
Will
+23
Weaknesses cold-iron 10
Languages aklo, common, fey
Senses low-light-vision
Skills crafting +28, stealth +27, occultism +24, society +24
Recall Knowledge DC 31 (nature)

Attacks

Melee Felt Shears +27 (deadly-d8, finesse, magical, versatile-p), Damage 2d4+14 piercing plus 1d6 mental

Abilities

Reactive Strike

The millindemalion can use Hat Toss against the triggering creature instead of making a Strike, making a melee attack roll with a millindemalion-hat-toss modifier to do so.


Unsettling Mind

Attempting to touch the frenetic mind of a millindemalion is a dangerous task. When the millindemalion succeeds at a saving throw against a mental effect, the creature originating that effect takes 4d6 mental damage.

Hat Toss

The millindemalion quickly crafts a mind-altering hat in combat and tosses it onto a target with a flick of their wrist. The millindemalion chooses one of the effects below and makes a ranged attack roll with a millindemalion-hat-toss modifier and a range increment of 20 feet.

On a hit, the target must succeed at a DC 33 will saving throw or experience the listed effect for . If the millindemalion critically succeeds at the ranged Strike, the target takes a -4

Sneak Attack

A millindemalion deals an extra 4d6 precision damage to Off-Guard creatures.

Millindemalion are cruel fey tricksters capable of causing mayhem with their magical, mind-altering hats. Many folk tales from around the world speak of industrious fey who help struggling crafters-cobblers, milliners, tailors, and so on-during the night, creating quality wares in secret for no payment greater than a crumb of bread or a saucer of cream. These stories hold a grain of truth, as gracious fey do occasionally journey from the First World to aid a humble artisan on a whim, for bribes of food, or sometimes even as part of a concerted effort to spread beauty throughout the world. However, when an artisan becomes too reliant on this help, their friendly fey helper might become warped and twisted with resentment and neglect. Eventually, they could transform into a cruel prankster who delights in punishing mortals who dare task a fey with such mundane work. The millindemalion is the result of a kindly, hat-making fey undergoing such a transformation. Some scholars believe this erratic behavior is caused by the preponderance of quicksilver used in most millinery.