Minargul

Level 6
Creature· chaoticUniqueSmallLegacy
AC
22
HP
92
Speed
25 ft.
Perception
+11
Fort
+11
Ref
+10
Will
+13
Languages aklo, chthonian, goblin, varisian
Senses darkvision
Skills religion +13, intimidation +12, occultism +12, society +12, medicine +11, survival +11, deception +10, stealth +10
Recall Knowledge DC 32 (society)

Attacks

Melee Sickle +13 (agile, finesse, magical, trip), Damage 1d4+2 slashing

Abilities

Goblin Scuttle

Trigger A goblin ally ends a move action adjacent to the goblin.


Effect The goblin Steps.

Familiar

Whistlewing (bat)

Patron

Fervor

Whistle Up Cursed Flames◆◆

Minargul whistles a high-pitched shrill note, breathing out a blast of fire and foul-smelling smoke as she does so. All creatures in a 15-foot area must attempt a DC 24 reflex save.


Critical Success The creature is unaffected.

Success The creature takes 3d6 fire damage.

Failure The creature takes 6d6 fire damage and is Sickened 1 by the agonizing pain of the burns.

Critical Failure The creature takes 6d6 fire damage and is cursed. The burns caused by the fire linger, and the charred