Mirror Wolf

Level 7
Creature· beastMediumRemaster
AC
24
HP
117
Speed
35 ft.
Perception
+18
Fort
+14
Ref
+19
Will
+15
Immunities disease, paralyzed, poison, precision
Resistances all-damage 7
Languages common
Senses low-light-vision, scent 30 ft. (imprecise)
Skills stealth +19, survival +17, acrobatics +15, athletics +12, intimidation +11
Recall Knowledge DC 23 (nature)

Attacks

Melee Jaws +17 (magical, unarmed), Damage 2d8+8 force

Abilities

Constant Spellsinteraction
Visage Strike

Trigger A creature adjacent to the mirror wolf's visages damages mirror wolf's ally


Effect The mirror wolf teleports to the visage's spot, destroying the visage, and makes a jaws Strike.

Bond with Mortal

Frequency once per day


Effect The spirit guide spends 10 minutes to form a bond with a mortal creature. While the bond exists, the spirit guide increases their current and maximum Hit Points by 14, gains a +2 status bonus to their attack and damage rolls, and can communicate telepathically with the bonded mortal as long as the two beings are on the same plane. The spirit guide can only be bonded with one mortal at a time, and they can take this action again to end the bond or to form a ne

Bonded Strike◆◆

Requirements The mirror wolf is currently Bonded with a Mortal


Effect The mirror wolf makes a jaws Strike. If this attack hits, the bonded mortal can spend their reaction to Strike the same target.

Lingering Assailant

The mirror wolf attacks with such speed it leaves a visage of itself behind. When the mirror wolf Strikes, they leave behind a visage in an adjacent square. The visage is treated as an ally for effects such as flanking and pack attack. A visage has AC 10 and 1 HP and lasts for 1 round.

Pack Attack

The mirror wolf's Strikes deal 1d8 extra damage to creatures within reach of at least two of the mirror wolf's allies.

Strafing Strike◆◆

The mirror wolf makes a jaws Strike against a creature within range. The mirror wolf can then Stride and make a second jaws Strike against the same creature.

Knockdown