Miss Whisper

Level 9
Creature· evilUniqueMediumLegacy
AC
26
HP
140
Speed
30 ft.
Perception
+18
Fort
+17
Ref
+18
Will
+20
Immunities fear-effects, poison
Weaknesses holy 5
Languages chthonian, diabolic, empyrean, requian
Senses darkvision, truesight 60 ft.
Skills deception +21, diplomacy +21, intimidation +21, acrobatics +18, stealth +18
Recall Knowledge DC 36 (religion)

Attacks

Melee Vine +18 (finesse, reach, unholy, versatile-p), Damage 2d10+6 slashing plus 1d6 spirit plus 1d6 bleed
Melee Claw +18 (agile, finesse, unarmed, unholy), Damage 2d10+6 slashing plus 1d6 spirit
Melee Thorn +18 (agile, unholy), Damage 2d4+6 piercing plus 1d6 spirit plus 1d6 bleed

Abilities

Telepathy 100 feetinteraction
Constant Spellsinteraction
Bound

The dawnsilver manacles affixing the pakalchi to the wall are enchanted. The pakalchi can't remove them, although any other creature can with a single Interact action. While bound, she's Immobilized, can't make melee Strikes, and can't Skip Between, though she can still make thorn attacks with a -4 circumstance penalty.

Easy to Call

A sahkil's level is considered 2 lower for the purpose of being conjured by the Binding Circle ritual (and potentially other rituals, at the GM's discretion), but it is always free to attack or leave instead of negotiate unless the primary caster's check is a critical success.

Entangling Train

Trigger A creature moves adjacent to the pakalchi


Effect Writhing, pitch-black vines wrap around the creature. The creature takes 1d6 slashing damage and takes a –15-foot circumstance penalty to its Speeds until the end of its next turn.

Betrayal Toxin

A creature affected by betrayal toxin hears whispers of incessant doubt in their head and can't treat any creature as their ally

Saving Throw DC 28 fortitude

Maximum Duration 6 rounds

Stage 1 Stupefied 1 (1 round)

Stage 2 Stupefied 2 (1 round)

Skip Between

The sahkil moves from the Material Plane to the Ethereal Plane or vice-versa, with the effects of Ethereal Jaunt except that the effect has an unlimited duration and can be Dismissed.

A summoned sahkil can't use Skip Between.

Ages ago, when this cycle of the multiverse was still adolescent, a cabal of psychopomps who already felt bored and restrained in their role of ushering souls to their ultimate resting place rebelled against their station. It was this corruption of the cycle of souls that spawned the first sahkils.

Ambivalent to the prescribed order of the multiverse and spiteful of mortals, sahkils delight in spreading fear and unease to all beings, clogging up the metaphysical cycle with anxiety-ridden mortals too scared to achieve their potential. These fiends have drastically changed from their dedicated psychopomp predecessors. They are creatures of spite and torment, fear and disgust. They exploit the most common and rare fears for their own perverse satisfaction, and they want nothing more than to frighten mortals and make them quetion their reason for existence.

Most sahkils lurk on the Ethereal Plane, but they frequently invade the Material Plane to torment mortals and spread terror. They use their innate ability to slip between the veils of the Ethereal and Material effortlessly, often stalking their targets for days or weeks before enacting their devious plots.


Pakalchis strive to intensify their preys' inherent insecurity over personal and emotional bonds, playing on the threat of those relationships falling into ruin. These sahkils are among the most manipulative of their kind, pulling strings both literal and figurative on their victims over stretched-out periods of time, exhilarating in the despair and fear for as long as possible.