Mivanian Soldier

Level 8
Creature· chaoticUncommonMediumLegacy
AC
27
HP
140
Speed
25 ft.
Perception
+17
Fort
+17
Ref
+15
Will
+13
Languages chthonian, razatlani, tengu
Senses low-light-vision
Skills athletics +18, acrobatics +17, stealth +17, intimidation +15, survival +15
Recall Knowledge DC 26 (society)

Attacks

Melee Rapier +19 (deadly-d8, disarm, finesse, magical), Damage 2d6 + 10 slashing
Melee Beak +18 (finesse, unarmed), Damage 2d10 + 10 piercing
Melee Spike Launcher +18 (backstabber, fatal-d12, kickback, magical, reload 1 ft.), Damage 2d8 + 7 piercing

Abilities

Snap Shot

Requirements The Mivanian soldier holds a loaded spike launcher

Trigger A creature within 30 feet of the soldier uses a move action, makes a ranged attack, or leaves a square during a move action it's using


Effect The Mivanian soldier attempts a spike launcher Strike against the triggering creature. This Strike doesn't contribute to their multiple attack penalty, and their multiple attack penalty doesn't apply to this Strike.

Go For the Eyes

Trigger The Mivanian soldier critically hits with a beak Strike


Effect The soldier attempts to peck out his victim's eyes. The target must attempt a DC 26 fortitude save.


Success The target is unaffected.

Failure The target is Blinded for 1 round.

Critical Failure The target is blinded until healed to its maximum Hit Points.

Quick Spiker

The soldier requires only 1 action, rather than 2 actions, to reload a spike launcher. He can change his grip on a spike launcher easily, improving its fatal aim d12 trait to fatal d12.