Mo Douqiu the Hedonist

Level 2
Creature· humanoidUniqueMediumRemaster
AC
18
HP
30
Speed
25 ft.
Perception
+9
Fort
+7
Ref
+8
Will
+9
Immunities sleep
Languages common
Senses darkvision
Skills deception +8, diplomacy +8, intimidation +8, stealth +8, athletics +7, society +6
Recall Knowledge DC 26 (society)

Attacks

Melee Jaws +10 (finesse, reach 10 ft., unarmed), Damage 1d8+3 piercing plus 1d6 bleed
Melee Claw +10 (agile, finesse, unarmed), Damage 1d8+3 slashing

Abilities

Drink Oil

Trigger Mo Douqiu is the target of an alchemical bomb Strike

Requirements Mo Douqiu is aware of the attack and is not Off-Guard to it


Effect Mo Douqiu attempts to catch the flung bomb in his mouth. He gains a +4 circumstance bonus to his AC against the triggering attack. If the attack misses, he catches the bomb in his mouth and harmlessly drinks down its contents down, regaining Hit Points equal to the bomb's item level.

Reactive Strike (Jaws Only)
Drop Corpse

Requirements A hanging corpse is within reach of Mo Douqiu's jaws Strike


Effect Mo Douqiu chomps onto a rope dangling a dead body and bites through it, causing the body to fall to the ground in the square directly below. A creature in that space takes (1d6+3)[bludgeoning] damage (DC 15 reflex save), and is knocked Prone on a failure or critical failure.

Extend Neck

The rokurokubi extends their neck, increasing the reach of their jaws Strike from 10 feet to 20 feet until the end of their next turn.

Threatening Lunge◆◆

Requirements Mo Douqiu's neck is not currently extended


Effect Mo Douqiu's head comes within an inch of his target's face before striking. He Extends his Neck, attempts to one opponent within 20 feet, and then makes a jaws Strike against that opponent. His Demoralize check is a visual rather than auditory effect, and he doesn't take a penalty if the target doesn't understand his language.

Rokurokubi come into being when mortals are cursed for some misdeed, though often the one who bears the curse is not the one who committed the offense, but instead their child or spouse. The curse slowly transforms the individual into a rokurokubi as they sleep. At first, their neck extends, or even detaches altogether, to let their head roam freely and engage in simple mischief like scaring neighbors or animals. The sleeper may awaken the next morning from a hazy dream of drinking the oil from nearby lanterns, only to find them indeed empty.

Over time, the bizarre acts progress to increasingly mischievous or even violent crimes. There's only a brief period during which the nascent rokurokubi might still be saved by dispelling the curse, but before long, they are fully consumed, never to sleep again.

Most rokurokubi despair at their state, seeking to drown their sorrows in drink or simply stay out of sight. A nefarious few rokurokubi embrace their fate and seek to enhance their power by completely giving in to the curse. This grants them the ability to cast potent occult spells but inevitably twists them even more toward evil.