Mogaran
Level 17Attacks
Abilities
The wolf-head shaped crystal implanted in Mogaran's brow pulses with shadowy energy at the start of each of his turns. Any PC who's legendary in Arcana, Occultism, or Religion and sees this can attempt a DC 36 check using one of those skills (DC 36 arcana, DC 36 occultism, or DC 36 religion); on a success, they realize the crystal is manipulating Mogaran's actions in some way. If the crystal is destroyed or deactivated, Mogaran regains control of his actions. The crystal functions as a 19th-leve
60 feet. DC 35 will
This aura is suppressed as long as Mogaran's crystal implant is functioning.
Mogaran is repulsed by the restoration of souls. He takes (3d10+10)[mental] damage the first time each round a creature within 100 feet of him is restored to life or loses the Doomed condition.
A creature damaged by Mogaran's jaws is Sickened 1 from the rank smell of vapors from the wound.
Mogaran exhales ghostly green fire in a 60-foot area. Living creatures in the area take 18d6 void damage (DC 38 reflex save). A good creature that fails this save becomes Stupefied 2 for 1 minute (Stupefied 4 on a critical failure). A creature slain by Soulfire Breath can't be resurrected except by powerful magic such as a wish spell. Mogaran can't use Soulfire Breath again for .
Requirements Mogaran's last action was Soulfire Breath
Effect Mogaran inhales and regains 10[healing] Hit Points for each creature damaged by his Soulfire Breath. Any excess healing is gained as temporary Hit Points, which remain for 1 minute.
If Mogaran critically hits with his tail Strike, the target must succeed at a DC 38 fortitude save or be Stunned for 1 round ( rounds on a critical failure).
Large or smaller, claw, DC 38 reflex
Juggernauts of destruction, vavakias are formed from the souls of mortals who extract, enslave, or consume the souls of others.