Monastic Bodyguard (5-6)

Level 4
Creature· evilUncommonMediumLegacy
AC
21
HP
75
Speed
30 ft.
Perception
+11
Fort
+14
Ref
+11
Will
+11
Languages common, diabolic
Skills athletics +12, acrobatics +11, stealth +9
Recall Knowledge DC 21 (society)

Attacks

Melee Bo Staff +12 (parry, reach, trip), Damage 1d8+6 bludgeoning
Melee Fist +12 (agile, finesse, nonlethal, unarmed), Damage 1d6+4 bludgeoning

Abilities

Stand Still

Trigger A creature within the bodyguard's reach uses a move action or leaves a square during a move action it's using


Effect The monastic bodyguard strikes out when the bodyguard's foe tries to flee. The bodyguard makes a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a move action, they disrupt that action.

Hellfire Flurry

The monastic bodyguard makes two Strikes with his fist or with a monk weapon. These attacks deal an extra 1d8 fire damage. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.

Powerful Fists

The monastic bodyguard's fist Strikes don't take penalties when making lethal attacks.