Moonstalker

Level 7
Creature· ghostRareMediumRemaster
AC
25
HP
90
Speed
0 ft.
Perception
+18
Fort
+10
Ref
+18
Will
+16
Immunities bleed, death-effects, disease, paralyzed, poison, precision, unconscious
Resistances all-damage 9
Languages common, orcish, shoanti
Senses darkvision
Skills stealth +17, survival +17, medicine +15, nature +15
Other Speeds fly 25 ft.
Recall Knowledge DC 28 (occultism, religion)

Attacks

Melee Ghostly Shortsword +18 (agile, finesse, magical), Damage 2d6+6 void
Melee Ghostly Composite Longbow +18 (agile, deadly-d10, finesse, magical, propulsive, reload 0 ft., volley 30 ft.), Damage 2d8+11 void

Abilities

Site Boundinteraction

The moonstalker can stray no more than 120 feet from the hunting grounds where it was slain.

Cover of Night

A moonstalker in an area illuminated by moonlight gains a +2 status bonus to AC and Stealth checks. In the light of a full moon, they are Concealed.

Lunar Shift

Trigger The moonstalker is hit by a Strike

Requirements The moonstalker is in an area illuminated by moonlight


Effect The moonstalker teleports through a beam of moonlight to another moonlit space within 120 feet. This does not trigger reactions.

Rejuvenation

Slaying the moonstalker's prey from their final hunt allows them to move on to the afterlife.


When a ghost is destroyed, it re-forms after within the location it's bound to, fully healed. A ghost can be permanently destroyed only if someone determines the reason for its existence and sets right whatever prevents the spirit from resting.

Void Healing
Corrupting Gaze◆◆

The moonstalker stares at a creature it can see within 30 feet. The target takes 4d6 void damage (DC 25 will save). A creature that fails its save is also Stupefied 1 for 1 minute.

Hunt Prey

The moonstalker designates a single creature they can see and hear, or one they're Tracking, as their prey. The moonstalker gains a +2 circumstance bonus to Perception checks to Seek the prey and to Survival checks to Track the prey. The first time the moonstalker hits the designated prey in a round, they deal an additional 1d8 precision damage. The moonstalker also ignores the penalty for making ranged attacks within their second range increment. These effects last until the moonstalker uses Hu

Soul Pierce◆◆

The moonstalker infuses soul-rending energy into a spectral arrow, making a ghostly composite longbow Strike with a –2 circumstance penalty against each creature in a 100-foot line.

The most tenacious hunters of the Lyrune-Quah track and kill nocturnal beasts under the light of the moon. When such a warrior perishes during the hunt, sometimes their spirit lingers and transforms into a specter of the night, refusing to move on until their prey is slain.

Loyal in Death Though moonstalkers retain few memories of life, their connections to their quah resonate with them even after their demise. Moonstalkers have been seen protecting living Shoanti warriors who make camp within their hunting grounds, especially warbands that show reverence for the hunt. Outsiders are rarely, if ever, extended the same courtesy.