Mummified Cat

Level 0
Creature· evilTinyLegacy
AC
15
HP
17
Speed
25 ft.
Perception
+7
Fort
+8
Ref
+4
Will
+7
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses fire 2
Senses darkvision, scent 30 ft. (imprecise)
Skills stealth +9, athletics +5, acrobatics +4
Other Speeds climb 15 ft.
Recall Knowledge DC 14 (religion)

Attacks

Melee Jaws +8 (reach 0 ft., unarmed), Damage 1d6+1 piercing
Melee Claw +8 (agile, reach 0 ft., unarmed), Damage 1d4+1 piercing

Abilities

Aura of Repose

60 feet. Corpses within the aura don't decay. This aura also attempts to counteract any effect that would transform a creature in the aura into undead (counteract rank 2, counteract modifier ).

Void Healing
Pounce

The mummified cat Strides and makes a Strike at the end of its movement. If the mummified cat began this action Hidden, it remains hidden until after this ability's Strike.

Sneak Attack

The mummified cat deals an additional 1d4 precision damage to Off-Guard creatures.

Some of the wealthy have their favored pets mummified or wish to use the animal's fractured memories but strong instincts and natural weapons to turn them into formidable tomb guardians. No other animal was so trusted in the afterlife as felines, who were almost without exception buried alongside deceased pharaohs. Though small in stature, a clowder of mummified cats has ended the life of many a would-be tomb robber


The versatility of mummification allows the creation of mummies through a wide range of methods—nature, ritual, alchemy, and combinations of all these.