Muse Phantom

Level 5
Creature· chaoticUncommonMediumLegacy
AC
21
HP
50
Speed
0 ft.
Perception
+10
Fort
+9
Ref
+13
Will
+14
Immunities bleed, death-effects, disease, paralyzed, poison, precision, unconscious
Resistances all-damage 5
Languages common, necril
Senses darkvision
Skills performance +16, deception +14, diplomacy +14, occultism +13
Other Speeds fly 25 ft.
Recall Knowledge DC 22 (occultism, religion)

Attacks

Melee Phantom Hand +13 (agile, finesse, magical), Damage 2d6+5 void
Melee Resonating Note +15 (magical, sonic), Damage 2d4+5 sonic

Abilities

Thespian Aura

30 feet. The muse phantom inspires a supernatural emotional response-either comedy or drama. Each creature that begins its turn in the aura must attempt a DC 20 will save; on a failure, the creature is affected as long as it remains within the aura. If the muse phantom is emitting a comedic aura, affected creatures become Clumsy 1; if it is emitting a dramatic aura, affected creatures instead become Stupefied 1.

The muse phantom can change its aura from comedic to dramatic or vice-versa, or ce

Void Healing
Grand Finale◆◆◆

Requirements The muse phantom's thespian aura is active


Effect The muse ceases its thespian aura and deals 4d8 mental damage to creatures in a 30-foot area, including the creature it is possessing, if any (DC 22 will save). Creatures that fail their Will saves are Fascinated by the muse phantom for 1 minute.

The muse phantom can't use Grand Finale again for .

Muse Possession◆◆

The phantom muse attempts to possess an adjacent corporeal creature. This has the same effect as the Possession spell (DC 20 will), except the duration is , and since the phantom muse doesn't have a physical body, it is unaffected by that restriction of the spell. If the target is at least trained in Performance, the DC of this ability is DC 24 will.

For performers who die before their time and whose love of the theater is stronger than death's grasp, the show does indeed go on. Such actors rise from the grave to become muse phantoms-undead spirits that haunt opera houses or auditoriums and possess the bodies of living actors to continue their art.

A host is often utterly unaware of being possessed by a muse phantom. Like egotistical parasites, muse phantoms assume command of their unwitting thespian shells only during big shows with packed audiences, and even then the host might chalk up their sudden lack of control to the transcendence of performance, not the nefarious influence of some paranormal entity. In time, a performer's mind can become utterly warped by the spirit's domination, twisting artistic temperament and vanity into evil selfishness and tireless obsession.