Mushroom Ring (3-4)
Level 4Hazard (Complex)HazardRareMediumLegacy
AC
21
HP
62
Speed
0 ft.
Perception
+0
Fort
+14
Ref
+8
Will
+0
Stealth
+12
Recall Knowledge DC 24 (arcana)
Disable DC 22 thievery (trained) or DC 22 nature to rearrange the mushrooms to disrupt the portal (two actions) or Dispel Magic (2nd rank, counteract DC 20) to counteract the magical properties; three successes are required to disable the portal
This mushroom ring forms a portal to the First World, allowing the Thorned Monarch's reinforcements into the Material Plane. When the PCs approach, a creature emerges. Creatures continue to emerge until the mushroom ring is disabled. Disabling the mushroom ring also causes any creatures that have emerged to disappear.