Muurfeli

Level 16
Creature· airRareLargeLegacy
AC
39
HP
300
Speed
35 ft.
Perception
+30
Fort
+25
Ref
+31
Will
+27
Resistances fire 15, poison 15
Weaknesses cold 10
Languages sakvroth, sussuran
Senses darkvision
Skills acrobatics +33, athletics +31, stealth +31, deception +28, arcana +27
Other Speeds fly 50 ft.
Recall Knowledge DC 40 (nature)

Attacks

Melee Fist +29 (agile, finesse, magical, nonlethal, reach 10 ft., unarmed), Damage 3d10+15 bludgeoning plus 2d6 poison
Melee Scimitar +31 (forceful, magical, reach 10 ft., sweep), Damage 3d6+17 slashing plus 2d6 poison
Melee Fetid Winds +31 (air, magical, poison), Damage 2d8+7 bludgeoning plus 2d8+5 poison

Abilities

Constant Spellsinteraction
Firedamp Winds

30 feet. DC 33 fortitude.

Swirling winds of noxious, flammable gas surround a muurfeli. An open flame, spark, or similar fire effect in the area causes an explosion that deals 20d6 fire damage to all creatures in the aura (including the muurfeli) and temporarily disables the aura for 1 minute.

When the muurfeli takes damage from an ability with the water trait or fails a saving throw against a water effect, their firedamp winds aura is disabled for 1 minute.

A creature that enters or begin

Change Shape

The muurfeli can take on the form of an owl. The owl form always looks the same, but the muurfeli can choose to become either Tiny or Small in this form. This transformation doesn't change their Speed or the attack and damage bonuses of their Strikes, but might change the damage type their Strikes deal (typically to slashing).


Whereas typical djinn can cleanse or clear areas with their arcane winds, the air magic of muurfeli is tainted by the Black Desert's noxious radiation and mixed with the realm's ambient fetid winds.


Before the Black Desert became a barren sandscape, cultures with grand magical traditions lived under its soaring roof. These communities eventually left the vault or died out, but the genies they summoned remained and became warped by the region's pervasive blightburn radiation. Now, these "blightburn genies" have bodies with features mirroring those of beasts that dwell in dark places, and their elemental lineages have been irreparably corrupted.