Naiad Raider

Level 6
Creature· amphibiousUncommonMediumRemaster
AC
23
HP
110
Speed
30 ft.
Perception
+14
Fort
+15
Ref
+15
Will
+12
Resistances fire 3
Weaknesses cold-iron 3
Languages common, elven, fey, thalassic
Senses low-light-vision
Skills athletics +16, intimidation +15, stealth +15, thievery +13
Other Speeds swim 30 ft.
Recall Knowledge DC 24 (nature)

Attacks

Melee Aqueous Maul +17 (magical, shove, water), Damage 1d10+10 bludgeoning
Melee Aqueous Fist +16 (agile, nonlethal, unarmed, water), Damage 1d4+10 bludgeoning

Abilities

Animal Empathyinteraction

The naiad can ask questions of, receive answers from, and use the Diplomacy skill with animals.

Reactive Strike
Break Legs!◆◆

The naiad raider makes a maul Strike against an adjacent creature If it hits, the creature is knocked Prone and becomes Clumsy 1 for 1 minute As long as this clumsy condition lasts, the creature also takes a –5-foot penalty to its Speeds and has weakness 5 to the naiad raider's Strikes.

Effect: Break Legs!

Rushing Strike◆◆

The naiad raider Strides twice If they end their movement within melee reach of an enemy, they can make a melee Strike against that enemy.

Stampeding Shove

The naiad raider a creature, gaining a +2 circumstance bonus to their Athletics check if the target is Prone. If the Shove succeeds, the target takes 2d10 bludgeoning damage (double damage on a critical success).

Criminal organizations are always happy to loan out money at exorbitant rates, and their legbreakers are always happy to collect.


In the underbelly of society, the lawless reign supreme.