Nakasha

Level 8
Creature· humanoidUniqueMediumRemaster
AC
26
HP
135
Speed
25 ft.
Perception
+11
Fort
+17
Ref
+16
Will
+11
Languages common, orcish
Senses darkvision
Skills athletics +18, acrobatics +16, deception +15, intimidation +15
Recall Knowledge DC 34 (society)

Attacks

Melee Fist +19 (agile, finesse, nonlethal, unarmed), Damage 2d10+6 bludgeoning

Abilities

Ferocity
Flurry of Blows

Nakasha makes two unarmed Strikes. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.

Flurry of Maneuvers

Nakasha can replace one or both of her attacks during a Flurry of Blows with Grapples, Shoves, or Trips.

Ironblood Stance

Nakasha enters a stance of impenetrable iron. As long as she's in this stance, Nakasha can make iron sweep Strikes with her fists and gains resistance 2 to all damage.

Powerful Fist

Nakasha's fist Strikes don't take penalties when making lethal attacks.

Stunning Fist

When Nakasha targets the same creature with two Strikes from her Flurry of Blows, she can try to stun the creature. If either Strike hits and deals damage, the target must succeed at a DC 23 fortitude save or be Stunned 1 (or Stunned 3 on a critical failure).