Nighttime Conflagration

Level 11Hazard (Complex)
HazardMediumRemaster
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
+23
Recall Knowledge DC 28 (arcana)
Disable DC 27 athletics to beat out the flames, DC 27 crafting to rig up a firefighting device, or DC 27 nature to cut off avenues of the fire's spread. On a success, one square of the fire is extinguished (two squares on a critical success). Dousing a square in water, such as with create water, automatically extinguishes that square. When all squares are extinguished, the hazard ends.