Norgorberite Poisoner
Level 11Attacks
Abilities
The poisoner isn't off-guard to creatures of 11th level or lower that are hidden, undetected, flanking, or using surprise attack.
Trigger The poisoner is targeted with a melee or ranged attack by an attacker it can see
Effect The poisoner gains a +2 circumstance bonus to AC against the triggering attack.
Cost 1 batch of infused reagents
Effect The poisoner dribbles a few experimental chemicals over a melee weapon. Until the start of their next turn, Strikes with the weapon deal an additional 2d8 poison damage, and targets hit by Strikes with the weapon must succeed at a DC 27 fortitude save or become Enfeebled 1 or Clumsy 1 (the poisoner's choice) for .
The poisoner deals an additional 3d6 precision damage to Off-Guard creatures.
Creatures the poisoner hits with a critical hit are Off-Guard against their attacks until the end of their next turn.