Norvix (1-2)

Level 2
Creature· humanUniqueMediumRemaster
AC
15
HP
25
Speed
25 ft.
Perception
+5
Fort
+5
Ref
+8
Will
+11
Languages chthonian, common, elven, hallit
Skills religion +8, deception +7, intimidation +7, medicine +5
Recall Knowledge DC 26 (society)

Attacks

Melee Locust Dagger +6 (agile, finesse, versatile-s), Damage 1d4+2 piercing
Melee Locust Dagger +6 (thrown 10 ft.), Damage 1d4+2 piercing

Abilities

Unleashed Familiar

Norvix's familiar is a giant rat named Squelch. She can take her actions independently of Norvix's commands and has her statistics presented separately. She has the familiar of restored spirit ability, so when Norvix Casts or Sustains a hex, one willing creature within 15 feet of Squelch gains 2 temporary Hit Points until the start of his next turn.