Nosferatu Thrall

Level 8
Creature· humanUncommonMediumRemaster
AC
26
HP
135
Speed
25 ft.
Perception
+16
Fort
+16
Ref
+17
Will
+14
Weaknesses mental 10
Languages common
Skills deception +15, athletics +14, religion +14, acrobatics +13
Recall Knowledge DC 26 (religion, society)

Attacks

Melee Greatclub +19 (backswing, magical, shove), Damage 2d10+10 bludgeoning
Melee Fist +18 (agile, nonlethal), Damage 2d6+10 bludgeoning

Abilities

Fast Healing 5
Mindbound

A nosferatu master exerts a fierce hold over their thrall's mind. If any creature other than the thrall's master targets them with an effect that would give them the Controlled condition, the thrall's master rolls a counteract check against it using their Dominate DC – 10 as the counteract check modifier.

Rally

Trigger The thrall ends their turn more than 30 feet away from their master


Effect The thrall Strides up to their Speed toward their master.

Mortal Shield

Trigger The thrall's master would take damage from a Strike or spell attack and is in an adjacent square


Effect The thrall throws themself in front of their master, taking half the damage of the attack (before applying any weaknesses or resistances). The thrall's master takes the remaining damage, applying any weaknesses or resistances as normal.

Swing Back

Frequency once per round

Requirements The nosferatu thrall's last action was a greatclub Strike that missed


Effect The nosferatu thrall makes another greatclub Strike against the same target, using the previous Strike's multiple attack penalty.

Nosferatu thralls are mortals bound to a nosferatu's will. While thralls aren't undead, they stay alive by feeding on the blood of their masters.


Nosferatus are ancient vampires born of mortals who died in great plagues of old. Perhaps because of their old age, nosferatus can't create more of their kind.