Nosferotter

Level 2
Creature· humanoidMediumLegacy
AC
18
HP
30
Speed
30 ft.
Perception
+11
Fort
+4
Ref
+6
Will
+7
Immunities bleed
Languages common, necril
Senses darkvision
Skills diplomacy +8, athletics +7
Recall Knowledge DC 16 (religion, society)

Attacks

Melee Claw +10 (agile, unarmed), Damage 1d4+6 slashing
Melee Jaw +10, Damage 1d8+6 piercing
Melee Throw Rock and/or Skull +10 (thrown 30 ft.), Damage 1d4+6 bludgeoning

Abilities

Void Healing
Aquatic Ambush

30 feet


Dead Gaze◆◆

Look into its beady little eyes. You are now Stunned for 1 round unless you succeeded on a DC 20 will save.

Squeak of Doom◆◆◆

The nosferotter lets out an ominous, but cute, squeak. All creatures within 30 feet must attempt a DC 20 will save.

They are then temporarily immune for 1 day.


Critical Success The creature is unaffected.

Success The creature can do nothing but wonder whether the nosferotter is cute or terrifying for 1 round.

Failure The creature is so confused that it attacks its allies for 1 round.

Critical Failure As failure, but permanently. It's that bad.