Nuckelavee

Level 9
Creature· amphibiousLargeRemaster
AC
28
HP
190
Speed
40 ft.
Perception
+16
Fort
+19
Ref
+16
Will
+20
Immunities disease, poison
Weaknesses cold-iron 10
Languages aklo, common, fey
Senses low-light-vision
Skills athletics +19, intimidation +19, stealth +18, nature +16, survival +16
Other Speeds swim 40 ft.
Recall Knowledge DC 26 (nature)

Attacks

Melee Bastard Sword +21 (magical, reach 10 ft., two-hand-d12), Damage 2d8+12 slashing plus 1d6 poison
Melee Jaws +20 (agile, unarmed), Damage 2d8+12 piercing plus 1d6 poison
Melee Hoof +20, Damage 2d6+12 bludgeoning

Abilities

Frightful Presence

30 feet. DC 25 will


Purity Vulnerability

Unpolluted fresh water burns a nuckelavee like acid, dealing 1d6 acid damage to it and causing it to be Sickened 2.

A nuckelavee can't heal from damage when it's in an area that isn't polluted (subject to GM discretion).

Reactive Strike
Blight Breath◆◆

The nuckelavee breathes a 30-foot area of foulness, dealing 8d6 void damage to living creatures in the area with a DC 28 fortitude save. A creature that fails also takes 2d6 bleed damage.

The nuckelavee can't use Blight Breath again for .

Mortasheen

The target can't recover from the fatigued condition caused by mortasheen until the disease is cured. Mortasheen gains the virulent trait against animals and plants

Saving Throw DC 28 fortitude


Stage 1 Carrier with no ill effect (1 day);

Stage 2 Drained 1 and Fatigued (1 day)

Stage 3 Drained 2 and fatigued (1 day)

Stage 4 dead

Trample◆◆◆

Medium or smaller, hoof, DC 28 reflex


When pollution despoils a natural waterway, it draws the dreaded nuckelavee to it from the First World. This spirit of wrath is a grisly sight to behold: a horselike monstrosity with the gnarled upper body of a humanoid growing directly from its back. Further enhancing its awfulness, not a patch of skin exists on the misshapen hybrid form, as though it survived its own flaying.

When a nuckelavee rides forth from its domain, it wreaks a trail of destruction across the land surrounding its path. Nuckelavees are considered among the cruelest and most monstrous fey, seen by some as just desserts visited upon those who would befoul the waters of their homes. A nuckelavee, however, doesn't discriminate between those who pollute and those who merely have the misfortune to be in the wrong place at the wrong time.

Despite their vile reputation among humanoids, nuckelavees are generally respectful of their fey counterparts. Once pollution has been cleansed and water fey like naiads return to a body of water, nuckelavees will peacefully withdraw.