Obsidian Golem

Level 16
Creature· constructUncommonLargeLegacy
AC
40
HP
230
Speed
25 ft.
Perception
+28
Fort
+29
Ref
+24
Will
+26
Immunities fire, magic
Resistances physical 15
Senses darkvision
Skills athletics +33
Other Speeds fly 25 ft.
Recall Knowledge DC 37 (arcana)

Attacks

Melee Fist +33 (deadly-d10, magical, reach 10 ft., unarmed, versatile-s), Damage 4d10+15 piercing
Melee Wing +31 (agile, deadly-d10, magical, reach 10 ft., versatile-s), Damage 3d10+15 piercing
Melee Obsidian Sliver +32 (deadly-d8, magical, versatile-s), Damage 4d8+15 piercing

Abilities

Assimilate Lava

An obsidian golem that submerges itself in lava or magma takes no damage from it, and for as long as it remains submerged, it becomes Slowed 2 and gains fast healing 15.

Effect: Assimilate Lava

Golem Antimagic

Harmed by sonic (8d10 untyped, 2d10 untyped from areas or persistent damage); healed by cold (area 2d10 healing HP); slowed by fire


Vulnerable to Shatter

Casting a Shatter spell on an obsidian golem affects the golem normally, but also causes jagged chunks of obsidian to flake off its body. The squares on which the golem was standing (or the squares below it, if it was flying) become difficult terrain.

Fling Shards

The obsidian golem slings razor-sharp shards of itself in a 15-foot area.

Creatures in the area take (4d8+9)[slashing|options:area-damage] damage (DC 37 reflex).

Shred Armor

An obsidian golem's body is so sharp that it tears through armor like a knife through butter. Whenever the golem scores a critical hit with a fist Strike against a creature wearing non-adamantine armor, the creature's armor becomes Broken.

The art of golem animation is not limited to societies with access to expensive crafting materials or a long history of arcane mastery. Among the resource-poor xulgaths who dwell in the Darklands, especially those hardy clutches that call the Black Desert their home, obsidian is one of the most common crafting materials available. Combine this ingredient with a powerful spellcaster and the xulgath tradition of inflection-magically warping and working normally inflexible stone-and the end result is an obsidian golem.


Crafted of base materials and then magically animated into a powerful guardian, the legendary golem is a living construct that mindlessly obeys its creator's commands-often continuing to do so for years or even centuries after its creator's death. There exist two known methods of animating a golem. The traditional method involves harvesting and implanting an elemental soul or essence within the newly crafted host statue, a procedure seen as vile and blasphemous to those who value the sanctity of the soul; evil or amoral golem crafters tend to prefer this method. The other, less disreputable technique involves siphoning pure vitality energy into the statue to artificially imitate the creation of a soul. The result does not give the golem a true soul and is generally a more costly and time-consuming method of creation. Regardless of the method used, the resulting golem functions the same. A golem's unique animating force leaves it susceptible to certain forms of magic, but apart from these few weaknesses, it is impervious to magic and difficult to damage with weapons.

Golems work best in play as foes to vanquish rather than allies to accompany player characters on adventures. The process of creating a golem is time-consuming, expensive, and difficult, and only the most talented spellcasters or artisans can even hope to accomplish such an undertaking. While certain magical texts-so-called "golem manuals"-are said to aid golems crafters, for the most part the creation of a golem should be something left in the hands of the Game Master.

Golems have components that can be harvested as trophies or magical components; the value depends on the golem in question. Examples of components that can be harvested from golems are listed in the sidebars.