Ofalth Stampede
Level 15Abilities
When an ofalth stampede is not in danger, they can spend 1 minute settling into a 20-foot pile that looks like a heap of garbage. Until the next time they take an action, the troop gains a +2 circumstance bonus to AC. A creature that enters the area of the garbage heap or interacts with it must attempt a save against the ofalth stampede's stench.
A trash stampede gains fast healing 10 when in an area with a high concentration of debris or excrement, such as a refuse heap or sewer.
30 feet. DC 33 fortitude
HP 270 (4 segments), filth wallow; Thresholds 180 (3 segments), 90 (2 segments)
The ofalth stampede hurls a tremendous amount of rotting trash, which rains down in a 10-foot burst within 60 feet. All creatures in the area take 4d10 bludgeoning damage (DC 33 reflex save). Creatures that fail the saving throw are also exposed to wretched weeps. When the troop is reduced to 2 segments, the area decreases to a 5-foot burst.
1 to 3
Frequency once per round
Effect The ofalths pummel all enemies in a 10-foot emanation, with a DC 33 reflex save. The damage depends on the number of actions. Creatures that fail the saving throw are exposed to wretched weeps.
1 (1d12+3)[bludgeoning|options:area-damage] damage
2 (3d12+7)[bludgeoning|options:area-damage] damage
3 (4d12+10)[bludgeoning|options:area-damage] damage
Saving Throw DC 36 fortitude
Stage 1 carrier with no ill effect (1 day)
Stage 2 2d4 bleed every hour and Enfeebled 1 (1 day)
Stage 3 2d6 bleed every hour and Enfeebled 2 (1 day)
If a large city's waste management system spirals out of control, ofalths can grow and propagate unchecked. These reeking creatures haul tons of trash on their backs and carry a particularly virulent disease.