Offended High Roller
Level 2Creature· chaoticMediumLegacy
AC
17
HP
40
Speed
25 ft.
Perception
+8
Fort
+8
Ref
+10
Will
+6
Languages common
Skills diplomacy +8, athletics +7
Recall Knowledge DC 16 (society)
Attacks
Melee Rapier +9 (deadly-d8, disarm, finesse), Damage 1d6+4 piercing
Melee Slap +9 (agile, nonlethal), Damage 1d4+1 bludgeoning
Abilities
Flurry of Slaps◆
The offended high roller makes two slap Strikes. If both hit the same creature, they combine their damage for the purpose of resistances and weaknesses.
The high rollers apply their multiple attack penalty to the Strikes normally.
Throw Drink◆◆
The offended high roller grabs a nearby drink and throws it in the face of a creature within 10 feet. The creature must attempt a DC 18 fortitude save or be Dazzled for one round (Blinded on a critical failure). On its turn, it can spend an Interact action to end the dazzled or blinded condition.