Ogthup (7-8)

Level 6
Creature· chaoticUniqueSmallLegacy
AC
24
HP
84
Speed
30 ft.
Perception
+16
Fort
+14
Ref
+17
Will
+12
Resistances cold 6
Languages common, goblin
Senses darkvision
Skills survival +17, stealth +15, acrobatics +13
Recall Knowledge DC 32 (society)

Attacks

Melee Dogpiercer Knife +16 (agile, finesse, versatile-s), Damage 2d6+5 piercing

Abilities

Handout Informationinteraction

In combat, Ogthup is a minion. Once per round, any PC can spend an action to command Ogthup (this has the auditory, concentrate, and linguistic traits), and have her take two actions. If reduced below 15 HP, Ogthup scampers away and dives into a snowdrift, to return once the coast is clear. If reduced to 0 HP, she falls unconscious rather than dying immediately.

Sidle-Stab!-Scamper◆◆

Ogthup takes a Stride action, and at any point during her move can take a Strike action.

Sneak Attack

Ogthup deals 1d6 extra precision damage to Off-Guard creatures.