Onyiji

Level 8
Creature· humanUniqueMediumLegacy
AC
26
HP
140
Speed
25 ft.
Perception
+15
Fort
+18
Ref
+14
Will
+16
Languages common, orcish
Senses darkvision
Skills athletics +18, arcana +16, intimidation +16, acrobatics +14, nature +14
Recall Knowledge DC 34 (society)

Attacks

Melee Staff +20 (agile, two-hand-d8), Damage 2d6+8 bludgeoning

Abilities

Attack of Opportunity
Orc Superstition

Trigger Onyiji is about to make a saving throw against a spell or magical effect


Effect Onyiji gains a +1 circumstance bonus to the triggering save.

Spellstrike◆◆

Frequency twice per day


Effect Onyiji casts a spell and couples it with a staff Strike. She casts Ignition, Ray of Frost, or Shocking Grasp, but the effects don't occur immediately. She makes a melee Strike with her staff and uses the attack roll result as the effect of both the Strike and the spell.

This counts as two attacks towards her multiple attack penalty, but the penalties don't apply until after the Spellstrike.

Twisting Tree

When Onyiji wields a staff in one hand, it gains the agile trait and its damage die size increases to d6 (these adjustments are reflected in the Strike above). When she wields a staff in two hands, it gains the parry, reach, and trip traits.

She can Interact to Release or change her grip on her staff as a free action when she Strikes with the staff (including Strikes made in a Spellstrike).