Orc Skullcrushers

Level 7
Creature· humanoidGargantuanRemaster
AC
24
HP
120
Speed
25 ft.
Perception
+15
Fort
+17
Ref
+16
Will
+13
Resistances void 8
Weaknesses area-damage 8, splash-damage 8
Languages common, orcish
Senses darkvision
Skills athletics +17, stealth +16, intimidation +15, survival +13
Recall Knowledge DC 23 (society)

Abilities

Troop Defenses

Thresholds 80 (3 segments), 40 (2 segments)


Troop Movement

Whenever a troop moves, you move one of its segments and the other segments follow behind it. At the end of the movement, you can group the other segments adjacent to the one you moved as you see fit, provided none of them moves farther than the moving segment. If you choose not to move the troop any distance, you can instead reshape the position of all the segments as long as one stays in place.

Chant of Dominance

Effect Orc war drummers lead the other skullcrushers in a holy chant extolling their superiority in battle. Any creature damaged by the skullcrushers this turn also takes 1d6 persistent spirit damage.

Crush Skulls

1 to 3

Frequency once per round


Effect The skullcrushers smash their mauls and clubs against each enemy in a 5-foot emanation, with a DC 22 reflex save. The damage depends on the number of actions.

1 1d12 bludgeoning damage

2 (1d12+8)[bludgeoning|options:area-damage] damage

3 (2d12+8)[bludgeoning|options:area-damage] damage

Sacred Salvo◆◆

The skullcrushers fling a fusillade of sling bullets enchanted with life energy intended to destroy undead. This barrage is a 10-foot burst within 50 feet that deals 3d6 bludgeoning damage plus 1d6 vitality damage to undead, with a DC 22 reflex save. When the troop is reduced to 2 or fewer segments, this area decreases to a 5-foot burst.

Orc warriors search for more effective weapons and tactics—most physical, but some magical. As they fought back against the undead on their borders, they formed bands of skullcrushers to crush hordes of skeletons.


Orcs have a strict moral code encompassing valor and accomplishment, and they cast out those unwilling to follow it. For the last few generations, orcs have been trying to erase the narratives around their culture as being solely focused on war and violence. They invite other races and adventuring parties inside their holds so they may experience the truth of who the orcs are.