Overloading Arch (5-6)

Level 7Hazard (Complex)
HazardMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
-10
Recall Knowledge DC 23 (arcana)
Disable DC 27 thievery (trained) or DC 25 arcana, DC 25 nature, DC 25 occultism, or DC 25 religion (trained) to seal each of the four time rifts, DC 27 crafting (trained) to divert the lightning to another source, or Dispel Magic (3rd rank; counteract DC 23) to counteract each time rift.

The Eternity Arch sparks with electricity, releasing bolts of lightning at each of the four largest time rifts.