Paga Nikohian

Level 9
Creature· evilUniqueSmallLegacy
AC
28
HP
155
Speed
25 ft.
Perception
+19
Fort
+16
Ref
+21
Will
+18
Languages common, dwarven, halfling, mwangi
Skills deception +22, stealth +21, diplomacy +20, intimidation +20, acrobatics +19, thievery +19, society +18, arcana +16, crafting +16, occultism +16
Recall Knowledge DC 36 (society)

Attacks

Melee Slime Whip +21 (disarm, finesse, reach 10 ft., trip), Damage 2d4+10 slashing
Melee Dagger +20 (agile, thrown 10 ft., versatile-s), Damage 1d4+10 piercing
Melee Dagger +20 (agile, thrown 10 ft., versatile-s), Damage 1d4+10 piercing

Abilities

Keen Eyesinteraction

Paga gains a +2 circumstance bonus when using the Seek action to find Hidden or Undetected creatures within 30 feet of her.

When she targets an opponent that is Concealed from her or hidden, she reduces the DC of the flat check to DC 3 flat for a concealed target or DC 9 flat for a hidden one.

Halfling Luck

Trigger Paga fails or critically fails a skill check or a saving throw

Frequency once per day


Effect Paga rerolls the saving throw and must take the new result.

Feign Harmlessness

Paga cringes and cowers before a creature within 10 feet that can see her. The target must attempt a DC 28 will save.

The target is then temporarily immune for 1 hour.


Critical Success No effect.

Success The creature is Fascinated by Paga until the end of its next turn.

Failure The creature is fascinated by Paga and can't use hostile actions against her until the end of its next turn.

Critical Failure As failure, and the creature isn't temporarily immune to Feign Harmlessness.

Unbreakable Concentration

Paga's spells are disrupted by reactions only if she is critically hit.