Pageant Troupe

Level 14
Creature· constructGargantuanLegacy
AC
29
HP
260
Speed
25 ft.
Perception
+24
Fort
+27
Ref
+21
Will
+22
Weaknesses area-damage 15, bludgeoning 10, splash-damage 8
Languages common
Skills athletics +28, intimidation +25
Recall Knowledge DC 32 (arcana)

Abilities

Form Upinteraction
Performersinteraction

The automatons don't have shields or weapons. Their Strike as One ability uses their fists and deals bludgeoning damage instead of slashing damage.

Attack of Opportunity
Shield Block

Thresholds 160 (3 segments), 80 (2 segments)


Troop Defenses

Thresholds 160 (3 segments), 80 (2 segments)


Strike as One

1 to 3

Frequency once per round


Effect The garrison makes a melee attack against each enemy in a 5-foot area (DC 30 reflex save). The damage depends on the number of actions.

1 (2d8+2)[bludgeoning|options:area-damage] damage.

2 (8d8+12)[bludgeoning|options:area-damage] damage.

3 (4d8+15)[bludgeoning|options:area-damage] damage.

Troop Movement

Whenever a troop Strides, it first Forms Up as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then moves up to its Speed. This works just like a Gargantuan creature moving; for instance, if any square enters difficult terrain, the extra movement cost applies to the whole troop.

Terra-cotta warriors guard the tombs of ancient rulers, where they stand vigil, animating only when intruders break in to pilfer riches or defile the tomb itself. Each warrior is meticulously crafted from clay and given unique features.


These constructed warriors can work together as a trained group to repel intruders.