Pageant Troupe
Level 14Abilities
The automatons don't have shields or weapons. Their Strike as One ability uses their fists and deals bludgeoning damage instead of slashing damage.
Thresholds 160 (3 segments), 80 (2 segments)
Thresholds 160 (3 segments), 80 (2 segments)
1 to 3
Frequency once per round
Effect The garrison makes a melee attack against each enemy in a 5-foot area (DC 30 reflex save). The damage depends on the number of actions.
1 (2d8+2)[bludgeoning|options:area-damage] damage.
2 (8d8+12)[bludgeoning|options:area-damage] damage.
3 (4d8+15)[bludgeoning|options:area-damage] damage.
Whenever a troop Strides, it first Forms Up as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then moves up to its Speed. This works just like a Gargantuan creature moving; for instance, if any square enters difficult terrain, the extra movement cost applies to the whole troop.
Terra-cotta warriors guard the tombs of ancient rulers, where they stand vigil, animating only when intruders break in to pilfer riches or defile the tomb itself. Each warrior is meticulously crafted from clay and given unique features.
These constructed warriors can work together as a trained group to repel intruders.