Paralysis Trap
Level 8HazardHazardUncommonLargeRemaster
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
+12
Recall Knowledge DC 26 (arcana)
Disable DC 28 thievery (expert) to scratch out the magical symbols, DC 28 arcana (expert) to safely siphon the magical energy, or Dispel Magic (4th rank; counteract DC 26)
Bypass Anyone other than Mirida turns the door handle three times to the right and once to the left in quick succession.
Magical symbols carved in the doorframe magically ward this door; anyone attempting to pick the lock is Paralyzed and wracked with pain. Disabling or breaking the trap does not disable or break the lock.