Paravaax (3-4)

Level 5
Creature· beastMediumLegacy
AC
22
HP
50
Speed
25 ft.
Perception
+11
Fort
+16
Ref
+11
Will
+11
Resistances physical 7
Languages common, petran
Senses darkvision
Skills athletics +13, acrobatics +11, stealth +11
Other Speeds fly 40 ft.
Recall Knowledge DC 20 (nature)

Attacks

Melee Jaws +13 (unarmed), Damage 2d8+5 piercing
Melee Claw +13 (agile, unarmed), Damage 2d6+5 slashing

Abilities

Clawed Feet

Trigger Paravaax is Flying, and a creature moves into an adjacent square below it.


Effect Paravaax makes a claw Strike against the triggering creature.

Lodestone Aura

30 feet. Paravaax's body exudes a powerful, fluctuating magnetic field that makes any opponent wearing or primarily comprised of metal Clumsy 2 for as long as they are within the aura and for 1 round thereafter. In addition, attacks targeting Paravaax made with metal weapons, or weapons whose primary striking surface is metal such as most arrows and bolts, suffer a -2 status penalty. Creatures exposed to this aura for several weeks (such as the elementals comprising Paravaax's "court") eventuall

Lodestone Statue

Until the next time it acts, Paravaax appears to be a statue. It has an automatic result of 32 on Deception checks and DCs to pass as a statue. While disguised in this manner, Paravaax can increase the radius of his lodestone aura by up to 100 miles or return the radius to normal as a free action.