Phoenix
Level 15Attacks
Abilities
When a phoenix dies, they collapse into a pile of smoldering ashes before returning to life fully healed later, as if subject to a 7th-rank Resurrect ritual. Self-resurrection happens only if there are some remains to resurrect; for instance, a phoenix killed by a Disintegrate spell can't use this ability.
A phoenix whose remains rest within an area devoted to an unholy deity by Consecrate can't self-resurrect until their remains are no longer in that area.
20 feet. 4d6 fire, DC 37 reflex save.
While this aura is active, any adjacent creature that hits the phoenix with a melee attack or otherwise touches them takes 2d6 fire damage. The phoenix can activate or deactivate the aura with a single action, which has the concentrate trait.
The phoenix blazes with superheated flame and Flies up to their Speed. They deal 6d6 fire damage to each creature within 20 feet of each square they move through (DC 37 reflex save).
The phoenix is a primordial bird made of heat and flame that dwells in the most inhospitable regions of the desert. Though highly intelligent and usually brimming with compassion, phoenixes are best known for their iconic ability to resurrect themselves when slain, emerging reborn from the ashes of their own corpses. Phoenixes are often sought out for their knowledge of healing abilities, as they cannot abide the sight of suffering and deny their succor only to the most foul and irredeemable of creatures.
Phoenixes enjoy the company of peaceful dragons, and the two can forge lifelong friendships, keeping each other updated on regional news.
While most phoenixes are benevolent, they are not infallible. When a phoenix loses their way, they still retain their strong appetite for knowledge. Malevolent phoenixes are known to assault universities and libraries in their pursuit for power—not only to gain new information, but also to set fire to the texts and thus hoard that knowledge for themselves.