Pholebis

Level 7
Creature· amphibiousUniqueMediumRemaster
AC
26
HP
100
Speed
25 ft.
Perception
+18
Fort
+15
Ref
+18
Will
+17
Resistances fire 10
Weaknesses cold-iron 10
Languages common, elven, fey
Senses low-light-vision
Skills diplomacy +20, performance +20, acrobatics +16, medicine +15, nature +15, survival +15, stealth +14, athletics +9
Other Speeds swim 25 ft.
Recall Knowledge DC 33 (nature)

Attacks

Melee Aqueous Fist +17 (agile, finesse, magical, water), Damage 2d6+6 bludgeoning

Abilities

Tied to the Landinteraction

A nymph queen is intrinsically tied to a specific region, such as a forest for a dryad queen. As long as the queen is healthy, the environment is exceptionally resilient, allowing the nymph queen to automatically attempt to counteract spells and rituals such as Blight that would harm the environment, using her Spell DC with a counteract rank equal to the highest-level druid spell she can cast. When the nymph queen becomes physically or psychologically unhealthy, however, her warded region eventu

Wild Empathyinteraction

The naiad can use Diplomacy to on and make very simple of animals.

Constant Spellsinteraction
Nymph's Beauty

30 feet. On a failed save, the target is Stunned 1 for this turn and whenever it begins its turn within 30 feet of the naiad queen for the next 24 hours, even if it can't see her on subsequent turns.


Creatures that start their turn in the aura must succeed at a DC 23 will save or suffer an effect described in the nymph queen's entry.

Change Shape

Nymph queens can transform between their original form, which looks much like a typical nymph of their kind, and any Small or Medium humanoid form, typically choosing a more humanoid-looking version of their natural form.


Focus Beauty

On a failed save, if the target was already affected by the naiad queen's beauty, the image of the queen sears into the creature's mind, allowing no further sight and effectively Blinding the creature until restored via Sound Body or a similar effect, or until the naiad queen chooses to remove the effect using a single action, which has the concentrate trait.


The nymph queen focuses her beauty upon a target within her aura. The creature must attempt a DC 23 will save. On a failure, it is

Inspiration◆◆◆

A nymph queen can inspire a single intelligent creature by giving that creature a token of her favor, typically a lock of her hair. As long as the creature carries her token and remains in good standing with the nymph queen, the creature gains a +1 status bonus to all Crafting checks, Performance checks, and Will saves.

If a nymph queen grants her Inspiration to a bard and the nymph queen is that bard's muse, the bard gains an additional benefit depending on their muse theme: for lore muse, th

Water Healing◆◆

While within any body of water in her domain, the naiad queen heals 28[healing] Hit Points every 10 minutes.

Naiad queens rule over pristine wildernesses centered on untouched lakes or other bodies of fresh water. Bards' songs and artists' paintings of nymphs tend to depict naiad queens in their slightly more humanoid forms, which they don when they make the rare journey into civilized lands to garner allies or gauge threats.

Most naiad queens treat those who respect their domains with kindness, but they are fierce and quick in eliminating foes. Their blinding beauty and breadth of offensive spells make naiad queens fierce opponents if forced into a fight.


Nymphs are a family of fey that take the form of beautiful humanoids with elven features and have a deep association with the natural world. The most common of their kind are the dryads, which are spirits that embody great trees, but many other kinds of nymphs exist, including naiads, who watch over bodies of water. All nymphs are guardians of some element of nature, typically a specific tree or pond, or even-in the case of nymph queens-whole forests or massive bodies of water