Pixie (PFS 2-00)

Level 4
Creature· chaoticMediumLegacy
AC
23
HP
40
Speed
15 ft.
Perception
+12
Fort
+8
Ref
+14
Will
+12
Weaknesses cold-iron 5
Languages common, fey
Senses low-light-vision
Skills acrobatics +13, deception +11, stealth +11, nature +10
Other Speeds fly 45 ft.
Recall Knowledge DC 19 (nature)

Attacks

Melee Shortsword +13 (agile, finesse, magical, versatile-s), Damage 1d6+4 piercing
Melee Longbow +13 (deadly-d10, magical, reload 0 ft., volley 20 ft.), Damage 1d8+4 piercing

Abilities

+1 Status to All Saves vs. Magic
Sprinkle Pixie Dust

The pixie sprinkles pixie dust onto one of its arrows. If the pixie hits a creature with that arrow before the pixie's next turn, the arrow inflicts one of the following special effects instead of dealing damage. Each effect depends on the target's Will save. On a critical hit, the target treats its save result as one degree worse.

  • Charm DC 21 will (emotion, enchantment, incapacitation, mental) The target suffers the effects of a Charm spell, except it doesn't gain a bonus to its save if t

Insatiably curious, overly excitable, and just a bit puckish, pixies are wanderers and tricksters who use their pixie dust to create all sorts of whimsical situations, as well as to defend themselves. Other creatures often have trouble understanding a pixie's rapid, rambling way of speaking.


Elusive, flighty, and ebullient, sprites are what many villagers first imagine when they hear the terms "fey" or "fairy." While their dispositions vary from the benevolent grig to the trickster pixie, all sprites share a connection to magic and diminutive size. This family of fey shares its name with its slightest and most populous member, the common sprite.