Planar Terra-cotta Squadron

Level 15
Creature· constructRareMediumLegacy
AC
37
HP
300
Speed
25 ft.
Perception
+24
Fort
+26
Ref
+23
Will
+24
Weaknesses bludgeoning 15, area-damage 20, splash-damage 10
Languages tien
Skills intimidation +20, athletics +18
Recall Knowledge DC 39 (arcana)

Abilities

Form Upinteraction
Planar Stepinteraction

The planar terra-cotta squadron momentarily moves beneath the Material Plane, instantly transporting itself to a location within 90 feet. The squadron can't use Planar Step again for

Attack of Opportunity
Shield Block
Troop Defenses

Thresholds 200 (3 segments), 100 (2 segments)


Aim as One◆◆

The troop launches a ranged attack in the form of a 10-foot area within 100 feet that deals (3d8+13)[untyped|options:area-damage] damage (DC 33 reflex save). When the garrison is reduced to 8 or fewer squares, this area decreases to a 5-foot area.

Raise Shields

The troop raises steel shields, with the effects of Raise a Shield.

Strike as One

1 to 3

Frequency once per round


Effect The garrison makes a melee attack against each enemy in a 5-foot area (DC 30 reflex save). The damage depends on the number of actions.

1 2d8 slashing damage.

2 (3d8+13)[slashing|options:area-damage] damage.

3 (4d8+16)[slashing|options:area-damage] damage.

Troop Movement

Whenever a troop Strides, it first Forms Up as a free action to condense into a 20-foot-by-20-foot area (minus any missing squares), then moves up to its Speed. This works just like a Gargantuan creature moving; for instance, if any square enters difficult terrain, the extra movement cost applies to the whole troop.

Terra-cotta warriors guard the tombs of ancient rulers, where they stand vigil, animating only when intruders break in to pilfer riches or defile the tomb itself. Each warrior is meticulously crafted from clay and given unique features.


These constructed warriors can work together as a trained group to repel intruders.