Possessed Daeodons
Level 6Hazard (Complex)HazardRareMediumLegacy
AC
21
HP
54
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
+19
Recall Knowledge DC 27 (arcana)
Disable DC 21 occultism or DC 21 religion to disrupt the magic animating the spirits, DC 25 athletics to hold down one of the daeodons, or Dispel Magic (3rd-rank, counteract DC 25). 3 successes are required.
Three daeodon corpses, animated and enraged by Sezelrian's divine intervention, trample anything within the ritual circle.