Priest of Pharasma

Level 6
Creature· humanMediumLegacy
AC
21
HP
80
Speed
25 ft.
Perception
+14
Fort
+11
Ref
+11
Will
+14
Languages common
Skills medicine +14, religion +14, diplomacy +12, survival +12, society +11
Recall Knowledge DC 22 (society)

Attacks

Melee Dagger +13 (agile, magical, versatile-s), Damage 1d6+5 piercing
Melee Dagger +13 (agile, magical, thrown 10 ft., versatile-s), Damage 1d6+5 piercing

Abilities

Healing Hands

When the priest casts Heal, they roll d10s instead of d8s.

Steady Spellcasting

If another creatures reaction would disrupt the priest's spellcasting action, the priest attempts a DC 15 flat. If the priest succeeds, their action isn't disrupted.

Cloistered priests safeguard their temples and communities. They are the stalwart keepers of their god's tenets, devoted to spreading the word. Their guidance or healing services come at the cost of a donation.


Religions inspire devout individuals to uphold their tenets. Many of these devotees seek to bring respite and hope, but others have darker motives.