Prison Break
Level 7Hazard (Complex)HazardLargeRemaster
AC
22
HP
62
Speed
0 ft.
Perception
+0
Fort
+18
Ref
+12
Will
+20
Stealth
+21
Recall Knowledge DC 23 (arcana)
Disable DC 27 athletics to stop the prisoners in their tracks, DC 30 diplomacy to reason with the mob, or DC 27 intimidation to cow them into calming down
A prison mob makes a break for freedom, trampling anything in its path.