Pukwudgie Scribe

Level 15
Creature· feyRareSmallRemaster
AC
37
HP
274
Speed
25 ft.
Perception
+27
Fort
+27
Ref
+25
Will
+29
Resistances poison 15
Weaknesses cold-iron 15
Languages chthonian, common, elven, fey
Senses low-light-vision
Skills deception +29, religion +29, stealth +29, crafting +27, medicine +27, nature +27
Recall Knowledge DC 39 (nature, religion)

Attacks

Melee Greataxe +29 (magical, sweep), Damage 1d6 acid plus 3d12+12 slashing plus 1d4 spirit

Abilities

Defensive Quills

A creature that hits a pukwudgie with an unarmed Strike or a non-reach melee Strike takes 6d6 piercing damage (DC 33 reflex save). On a critical failure, the creature also takes 2d6 persistent poison from the poisoned quills.

Change Shape

The pukwudgie takes on the physical form of a giant porcupine or resumes their natural form. In porcupine form, their size changes to Medium, they lose their weapon Strikes, and they gain a quill Strike (+27 for 3d10+11 piercing plus 2d8 persistent poison).


Pukwudgie Poison

Saving Throw DC 36 fortitude


Maximum Duration 6 rounds

Stage 1 1d6 poison damage and Stupefied 1 (1 round)

Stage 2 1d6 poison damage and Stupefied 2 (1 round)

Stage 3 1d6 poison damage, Confused, and stupefied 2 (1 round)

Pukwudgies go by many names in many regions, but those who know of them agree that defying their mischievous nature provokes their wrath.

In ancient times, pukwudgies traveled to the Universe from the First World, perhaps in the wake of the gnome emigration. These proud fey are obsessed with displays of respect, and while they first attempted to befriend mortals, each attempt ended in tragedy as the pukwudgies perceived any potential slight as a grave insult. Mortals, fearing these reactions, began to view pukwudgies as dangerous nuisances. Pukwudgies, in turn, began to resent mortals and the gods that favored them.

At their best, pukwudgies play cruel jokes on mortals they encounter. At their worst, they've been known to kidnap and even kill those who don't treat them with proper respect. Violent fey like twigjacks and redcaps often gather under pukwudgie leadership, much to the pukwudgies' glee.

Pukwudgies make their villages in the oldest forests, concealed under Mirage spells. They travel freely between the Universe and the First World through tiny portals beneath hills, trees, or stones. No strangers to violence, pukwudgies rarely travel alone and often anoint their quills or weapons with a custom-brewed poison before entering hostile situations.

Standing about 2 feet tall, a pukwudgie sports sharp quills growing from their head that extends down their back. Their skin tone varies by the region in which they live, ranging from pale gray to brown.