Radiant Veranallia

Level 20
Creature· mummyUniqueMediumRemaster
AC
45
HP
475
Speed
40 ft.
Perception
+38
Fort
+36
Ref
+34
Will
+38
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances cold 20
Weaknesses cold-iron 20, fire 20
Languages diabolic, draconic, empyrean, necril
Senses darkvision, tremorsense 120 ft. (imprecise)
Skills diplomacy +38, survival +38, deception +36, intimidation +36, medicine +36, athletics +34, nature +34
Other Speeds fly 40 ft.
Recall Knowledge DC 50 (religion)

Attacks

Melee Sickle +39 (agile, finesse, magical, trip), Damage 1d6 spirit plus 4d6 cold plus 3d4+16 slashing
Melee Vine +39 (reach 20 ft.), Damage 4d12+16 bludgeoning plus 1d6 spirit

Abilities

Void Healing
Alter Weather◆◆◆

Frequency three times per day


Effect The veranallia dramatically alters weather patterns in the surrounding area, producing any of the results of a successful 9th-rank Control Weather ritual.

Rebirth

Frequency once per day


Effect The veranallia spends a minute to encase a creature that has been dead for no more than a year in a cocoon. After 24 hours, the creature is restored to life, and the cocoon explodes in a shower of dust. If the veranallia chooses, Rebirth can change the creature's ancestry or heritage, typically into a skeleton.