Rai Sho Disciple

Level 16
Creature· humanRareMediumLegacy
AC
40
HP
300
Speed
40 ft.
Perception
+30
Fort
+28
Ref
+30
Will
+28
Languages taldane, tien
Skills acrobatics +32, religion +32, athletics +30, diplomacy +27, performance +26
Recall Knowledge DC 40 (society)

Attacks

Melee Fist +33 (agile, finesse, magical, nonlethal, unarmed), Damage 4d6+14 bludgeoning
Melee Sal Blossom +33 (deadly-d10, finesse, magical, unarmed), Damage 4d10+14 void
Melee Temple Bell +33 (magical, sonic), Damage 4d10+6 sonic

Abilities

Crying Bell Stanceinteraction

The disciple cups one hand and poses the other to strike it, like the Rai Sho Monastery's central bell. In this stance, they can make temple bell Strikes (see Strikes). While in this stance, a disciple gains a +2 status bonus to AC against ranged attacks.

Falling Sal Stanceinteraction

The disciple joins their palms together in the shape of a sal flower, evoking the truth that all things eventually decay. In this stance, they can make sal blossom Strikes (see Strikes) and are Quickened, and can use the extra action only to cast wholeness of body.

+1 status to all saves vs. mental
Nine Seals Spellcasting

The Rai Sho disciples have learned a technique that allows them to cast their ki spells more effectively by way of specialized hand postures. They replace the normal somatic and verbal components of their spells with nine seals components; these require that the caster have a hand free, but don't add any traits to the Cast a Spell action (preventing the Rai Sho disciples from triggering certain reactions, such as Attack of Opportunity, when they Cast a Spell).

Flurry of Blows

Frequency once per round


Effect The Rai Sho disciple makes two Strikes, each of which must be an unarmed Strike or temple bell Strike. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.