Raven Nicoletta

Level 20
Creature· evilUniqueMediumLegacy
AC
44
HP
370
Speed
25 ft.
Perception
+33
Fort
+30
Ref
+33
Will
+35
Languages common, daemonic, skald, varisian
Skills deception +41, diplomacy +37, intimidation +35, occultism +33, arcana +31, performance +31, society +31
Recall Knowledge DC 50 (society)

Attacks

Melee Fist +31 (agile, finesse, nonlethal, unarmed), Damage 1d4+8 bludgeoning

Abilities

Reclaimed Fate

Raven has eerie control over her immediate future. She can ignore any fortune or misfortune effects that affect her. If she is forced to roll twice as part of a fortune and misfortune effect, she can take whichever die result she prefers, even if the effect would normally force her to choose one of the results. Finally, when rolling initiative, Raven can choose not to roll initiative and instead have a result of 16 + her initiative modifier.

Bloodline Magic

When Raven casts a bloodline spell, she gains Concealment for 1 round, but can't use it to Hide.

Harrow Burst◆◆

Raven unleashes a mass of magical harrow cards, dealing 15d8 slashing damage in a 30-foot area (DC 42 reflex save). A creature that fails its save rolls 1d6 to determine a suit of cards: 1 = hammers (Strength), 2 = keys (Dexterity), 3 = shields (Constitution), 4 = books (Intelligence), 5 = stars (Wisdom), 6 = crowns (Charisma). The creature takes a –1 status penalty to all checks related to that ability score for 1 round (–2 status penalty on a critical failure). Raven can't use Harrow Burst aga