Redwood Leshy

Level 10
Creature· leshyUncommonSmallRemaster
AC
29
HP
205
Speed
25 ft.
Perception
+22
Fort
+22
Ref
+16
Will
+19
Resistances fire 10
Languages common, fey
Senses low-light-vision
Skills athletics +22, nature +19, intimidation +18
Recall Knowledge DC 29 (nature)

Attacks

Melee Bo Staff +23 (magical, monk, parry, reach 10 ft., trip), Damage 2d8+12 bludgeoning
Melee Fist +23 (agile, finesse, unarmed), Damage 2d6+12 bludgeoning

Abilities

+2 Status to All Saves vs. Fear
Verdant Burst

When a redwood leshy dies, a burst of primal energy explodes from their body, restoring 5d8 healing to each plant creature in a 30-foot area. This area is filled with saplings, becoming difficult terrain. If the environment isn't a viable environment for these trees, they wither after 24 hours.

Change Shape

The redwood leshy can take the form of a Large tree, using the effects of One with Plants.


Looming Strike

The leshy deals an additional 1d8 damage to creatures smaller than it.

Needles That Catch the Clouds

The leshy can cast Create Water, Downpour, and Mist as innate primal spells once per day, but only while Large or larger.

Guardians of old growth forests and the mightiest trees, redwood leshies behave with the courage and self-assurance that they believe befits their legacy. They rarely lord their duties over other leshies, instead believing it's their responsibility to shield, guide, and provide for others.


For all their cute appearances and harmless pretenses, leshies can become a formidable force when riled. What's more, leshies can grow larger, stronger, and more aggressive in regions rich in primal energy. The following presents several higher-level leshy threats that grow in primordial forests.