Reth
Level 7Creature· evilUniqueMediumLegacy
AC
25
HP
115
Speed
25 ft.
Perception
+13
Fort
+14
Ref
+17
Will
+11
Languages common, draconic, iruxi
Skills acrobatics +15, intimidation +15, stealth +15, thievery +15, survival +13, society +12
Other Speeds swim 15 ft.
Recall Knowledge DC 33 (society)
Attacks
Melee Jaws +16 (unarmed), Damage 1d6+5 piercing
Melee Tail +16 (agile), Damage 1d4+5 bludgeoning
Melee Hand Crossbow +16 (magical, reload 1 ft.), Damage 1d6+2 piercing
Abilities
Deadly Bolts◆
Requirements Reth is wielding a crossbow
Effect Reth gains a deadly focus with crossbows while in this stance. His crossbow Strikes deal an additional 3d8 precision damage. He doesn't provoke reactions for making ranged Strikes with crossbows.
Deep Breath
Reth can hold his breath for 200 rounds (20 minutes).
Running Reload◆
Reth Strides, Steps, or Sneaks, then Interacts to reload.
Skirmishing Shot◆
Reth Strides or Steps, then Strikes with his hand crossbow.