Rhysaphine

Level 18
Creature· celestialUniqueMediumRemaster
AC
42
HP
338
Speed
30 ft.
Perception
+31
Fort
+27
Ref
+34
Will
+31
Immunities fire
Resistances cold 10
Weaknesses cold-iron 15, unholy 15
Languages common, draconic, elven, empyrean, fey, pyric
Senses darkvision
Skills diplomacy +35, performance +35, acrobatics +34, athletics +32, arcana +30, religion +29
Other Speeds fly 50 ft.
Recall Knowledge DC 48 (religion)

Attacks

Melee Scimitar +34 (forceful, holy, magical, sweep), Damage 3d6+16 slashing plus 4d6 fire
Melee Burning Wings +34 (agile, finesse, fire, holy, magical, reach 10 ft.), Damage 3d10+16 fire
Melee Flame Ray +34 (fire, holy, magical), Damage 9d6 fire

Abilities

Telepathy 100 feetinteraction
Smoke Visioninteraction

Rhysaphine can see through smoke with ease, and he ignores the Concealed condition from smoke.

Constant Spellsinteraction
Shining Blaze

5 feet. 8d6 fire damage (DC 37 reflex)

Flame Jump◆◆

Frequency once per hour


Effect Rhysaphine Strides into an open flame of medium size or larger and instantly transports himself to any other flame of sufficient size within 100 miles. Once he enters the first flame, he instantly learns the locations of all other flames within range.

Flamewing Buffet◆◆

Rhysaphine makes one scimitar Strike and two burning wings Strikes, in any order.

Greater Flameheart Weapon

Rhysaphine can call forth a powerful weapon from his heart of flame. In his hands, this is a +3 greater striking greater flaming scimitar that deals 4d6 fire damage instead of 1d6.

Trick Rider

Frequency once per round

Requirements Rhysaphine is currently mounted-or adjacent to an allied creature that can function as a mount


Effect If Rhysaphine is mounted, he dismounts; if Rhysaphine is not mounted, he mounts the adjacent creature.

Wildfire Storm

Rhysaphine spreads his wings and spins, forming a whirlwind of flame that deals 19d6 fire damage in a 20-foot area (DC 40 reflex save). He can't use Wildfire Storm again for .

Peris are contrary, artful celestials renowned for their beauty as much as their deceptive natures. Mercurial, though never malicious, peris strive to aid mortals, though they are more likely to dispense riddles and quests than to offer aid outright.