Rigger
Level 1Creature· humanMediumRemaster
AC
15
HP
20
Speed
30 ft.
Perception
+10
Fort
+7
Ref
+10
Will
+5
Languages common
Skills athletics +7, acrobatics +6
Recall Knowledge DC 15 (society)
Attacks
Melee Dagger +9 (agile, finesse, versatile-s), Damage 1d4+3 piercing
Melee Dagger +9 (agile, thrown 10 ft., versatile-s), Damage 1d4+3 piercing
Melee Fist +9 (agile, finesse, nonlethal, unarmed), Damage 1d4+3 bludgeoning
Abilities
Death from Above
The rigger deals an additional 1d4 precision damage to any creature at a lower elevation than themself.
Practiced Climber
The rigger requires only one hand free to Climb and is not Off-Guard when Climbing.
Rope Tension Spring◆◆
Requirements The rigger is adjacent to a vertical rope on board a ship and is wielding a dagger
Effect The rigger loops the rope around one arm and severs the rope with their dagger. Counterweight and tension pull the rigger 20 feet straight up.
A knack for knots and no fear of heights are the prime qualifications of these high-flying rope wranglers and lookouts.
Adventurers may need passage on a swift vessel, or they might face danger from raiders at sea or in coastal settlements.