Rootridden

Level 8
Creature· undeadUncommonMediumRemaster
AC
26
HP
120
Speed
25 ft.
Perception
+16
Fort
+18
Ref
+16
Will
+14
Immunities bleed, death-effects, disease, poison, unconscious, paralyzed
Languages common, necril, wildsong
Senses darkvision
Skills athletics +18, stealth +18, intimidation +17, acrobatics +16, nature +16
Recall Knowledge DC 26 (religion)

Attacks

Melee Jaws +20 (unarmed), Damage 2d12+8 piercing
Melee Tendril +20 (reach 10 ft.), Damage 2d8+8 bludgeoning
Melee Spit +20 (deadly-d10), Damage 4d8 void

Abilities

Rootedinteraction

A rootridden is bonded to a specific root network. If it's more than 300 feet from this network for at least 1 minute, it becomes Sickened 2 until it's again within 300 feet of the root network for at least 1 minute.

Walk the Rootsinteraction

The rootridden ignores the effects of difficult terrain caused by plants and fungi.

Root Spawn

A living creature slain by a rootridden that had a lower level than the rootridden rises as a new rootridden after , on its turn. This new rootridden is under the command of the rootridden that created it. If the creator is destroyed, any rootridden it created in the past 24 hours are destroyed as well, immediately collapsing into inert plant matter.

Void Healing
Root Rot Poison

Saving Throw DC 26 fortitude;

Maximum Duration 8 rounds

Stage 1 3d6 poison damage and Off-Guard (1 round)

Stage 2 3d6 poison damage and Slowed 1 (1 round)

Stage 3 4d6 poison damage and Slowed 2 (1 round)

Stage 4 4d6 poison damage and Paralyzed (1 round)