Rushing Waters

Level 3Hazard
HazardMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
+10
Recall Knowledge DC 18 (arcana)
Disable DC 20 thievery (expert) to rub out the Hidden runes on the ceiling, or Dispel Magic (2nd rank, counteract DC 18) to counteract the trap

Rivulets of water begin to run from the circle of stones to gather in a growing puddle at the center.