Sapping Slumber
Level 3HazardHazardLargeRemaster
AC
16
HP
42
Speed
0 ft.
Perception
+0
Fort
+12
Ref
+6
Will
+0
Stealth
+7
Recall Knowledge DC 18 (arcana)
Disable DC 16 hero-god-lore or DC 16 occultism to convince the magic that it's fulfilled its objective; DC 18 arcana, DC 18 nature, or DC 18 religion short-circuit the stasis magic; or DC 20 thievery to disable the ritual circles.
Ritual circles barely anchor the ancient stasis magic, which dissipates erratically when disturbed.